Geography Adventures

The project

Taking inspiration from the Youtuber Sebastian Lague, I downloaded his open-source "Geography Adventures" Unity project and implemented brand new SFX throughout the game using the native audio tools within Unity and C# scripting.

Challenges

-Creating 15 brand new sounds to the game created from a combination of original sources and library samples.

-Utilized heavy C# scripting to implement dynamic SFX based on in-game parameters